All Prompts

Challenge Submissions

Submit challenge logs here!

Details

No further details.

Rewards

No rewards.

Trick or Treat 2021

Category: Events Prompts

Submit all of your trick or treat prompts to earn rewards!

Details

For Full instructions, see the News Post and comments below for each activity!

Rewards

Reward Amount
Trick or Treating 2021 Raffle (Raffle Ticket) 1
Glowshroom Forest

Glowshroom Forest

Category: Adventures

Go for an adventure in Glowshroom Forest!

Details

For full details about Adventuring, visit Leo at The Adventurer's Guild!

Welcome to Glowshroom Forest, a dark a twisty forest filled with glowing mushrooms, and other mysteries to discover. While this forest may be dark and intimidating, Puppillars who visit  often describe it as a tranquil and peaceful place, rather than a scary one, though it can be quite easy to get lost if you don't keep your wits about you!
Location art by Startail

 
Adventuring how-to:
  1. This is a Level 1 Adventure, which means you must have at least 1 Adventure Level to participate!
  2. Browse the list of events provided below and choose one to apply to your Adventuring instance
  3. Create your art or writing of your Puppillar having their adventure! 
    1. For this prompt, the minimum requirements are a Fullbody with a Simple Background for art or 500 words for writing
  4. Submit your art/writing to the ARPG Art Gallery
  5. Submit your art to this Prompt corresponding to the event you chose
    1. For the URL section, please include the link to the gallery submission
    2. In the comments section, Please include the event you chose, if you are using any adventuring items, and any other comments you have for the staff
    3. If you have any items you are using, attach them to your submission.
Glowshroom forest events:
  1. Your character discovers a type of mushroom they have never seen before! Include a depiction of this mushroom in your submission.
  2. Your character finds a path lined by some of the largest mushrooms you've ever seen spread out every so often, what do they find at the end of the path?
  3. Your character finds a path full of small mushrooms, so densely packed they seem to form a carpet over the forest floor, what do they find at the end of the path?
  4. Your chatacter finds a cave deep in the forest, what happens when they explore it?
  5. Your character finds a lost character (or companion) in the forest, can they help them find their way out?

Complete all 5 Events to earn a special Achievement!

Glowshroom Forest Items:
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Common:

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Gray Glowshroom, Blue Glowshroom, Green Glowshroom, Enoki Mushroom Planter, Toadstool Bandana

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Round Lantern, Tall Lantern, Toadstool Mushroom, Button Mushrooms, Yelllow Mushroom Cap

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Red Mushroom Cap, Glow Necklace

 

Rare:
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Toadstool Mushie, Orange Mushie, Portabello Mushie, Mushroom Log, Glowing Mushroom Cap

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Star Spores

There's also a chance to recieve a special adventuring item:

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Lucky Adventure Coin, Magic Wishbone, Mini Magic Potion, Major Magic Potion

Rewards

Reward Amount
Wonderful Finds From Glowshroom Forest 3
Adventuring Level 1
Patchwork Meadow

Patchwork Meadow

Category: Adventures

Go for an adventure in Patchwork Meadow!

Details

For full details about Adventuring, visit Leo at The Adventurer's Guild!

Welcome to Patchwork Meadow, a wide open field with flowers of all different kinds. The flowers grouped up in thier patches look like a quilt, giving this relaxing meadow its name! A very tame and safe area, perfect for a first adventure, or a picnic!  These wide open fields are perfect for running and frolicking, and picking some lovely flowers!
Location art by Nhrive

 
Adventuring how-to:
  1. This is a Level 1 Adventure, which means you must have at least 1 Adventure Level to participate!
  2. Browse the list of events provided below and choose one to apply to your Adventuring instance
  3. Create your art or writing of your Puppillar having their adventure! 
    1. For this prompt, the minimum requirements are a Fullbody with a Simple Background for art or 500 words for writing
  4. Submit your art/writing to the ARPG Art Gallery
  5. Submit your art to this Prompt corresponding to the event you chose
    1. For the URL section, please include the link to the gallery submission
    2. In the comments section, Please include the event you chose, if you are using any adventuring items, and any other comments you have for the staff
    3. If you have any items you are using, attach them to your submission.
Patchwork meadow events:
  1. Your character is able to have an opportunity to relax a bit among the flowers during this adventure, what do they do?
  2. With so many different flowers available, your character creates a bouquet for themselves or a friend. What flowers do they include in this bouquet and why?
  3. The meadow is home to a number of cool bugs, and your character runs across one! Please depict the bug in your submisson.
  4. Your character comes across a critter of some sort, munching on some of the local plants. Do they watch from afar, or try and make a new friend?
  5. While in the meadow, your character spots a group of young pupps playing hide tag. Do they watch or join in?

Complete all 5 Events to earn a special Achievement!

Patchwork Meadow Items:
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Common Items:
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Red Rose, Red Poppy, White Daisy, Blue Daisy, Pink Daisy

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Daisy Bandana, Peony Bandana, Purple Tulip, Orange Tulip, Pink Tulip

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Picnic Blanket, Blue Blanket, Ducky Blanket, Ladybug, Blue Ladybug

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Mantis, Buttercup Mantis, Daisy Bow

Rare Items:

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Galaxy Tulip, Rainbow Daisy, Love Ladybug, Orchid Mantis, Gold Flower Necklace

There's also a chance to recieve a special adventuring item:

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Lucky Adventure Coin, Magic Wishbone, Mini Magic Potion, Major Magic Potion

Rewards

Reward Amount
Wonderful Finds From Patchwork Meadow 3
Adventuring Level 1

Dungeon Quest: Beast

Category: Quests

Go on a Grand Quest to defeat the Beast!

Details

For full details about Questing, visit Leo at The Adventurer's Guild!

Take a seat at Dungeon Master Alabaster's table and get ready for a grand adventure! Alabaster sets the scene, a local village legend has been spotted again, a fearsome beast holed up in an ancient castle, said to be guarding a vast horde of treasure! As an player in the game, your adventurer will set out to find the treasure!

Adventuring how-to:
  1. All Quests can be completed once per Member, all chapters of the quest must be completed in order, and all chapters of the quest must be completed to consider the full quest completed for rewards
  2. Create your art or writing of your Character on their quest!
    1. For this prompt, the minimum requirements are a Fullbody with a Simple Background for art or 500 words for writing (unless otherwise specified)
  3. Submit your art/writing to the ARPG Art Gallery
  4. for each chapter, submit your artwork or writing to this prompt
    1. For the URL section, please include the link to the gallery submission
    2. In the comments section, Please include the chapter you are completing, and any other comments you have for the staff
  5. Repeat until you have completed all the chapters to complete the quest to earn prizes for each part and a special award for completing the entire quest!
Quest Chapters

Chapter 1: Character Sheet

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  • Complete a Character Sheet for the character you will use for this Quest
    • The Character sheet and instructions can be found here: Character Sheet Page
    • For this prompt, the minimum requirement for the Portrait section is a colored bust

Prizes for Completing this Chapter:
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Pembroke Dice Set | Dungeon Doggos Handbook

Chapter 2: The Tavern

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"Ah, I see everyone has their character sheet filled out, excellent!" Alabaster says looking around the table with a smile. The table is arraigned with pencils for everyone to use, dice, and everyone's snacks and drinks. In the center of a table is a flat map grid, with a few figurines off to the side. Everyone is excited, expectantly waiting the beginning of thier grand adventure, Alabaster is patient, waiting a moment while Pupps take sips of their drinks and settle down...

The town Tavern is busy with customers tonight, mainly local farmers and regulars, but also with adventurers such as yourself. In this region, there are tales that a fearsome beast guards a vast treasure, and many seem to think they'll be the ones to get it. Looking around, many Pupps gather around tables in small groups, and a few people crowd around a well dressed bard playing a song on his lute. You've finished the meal you shared with your companions, and are glad to relax a bit before setting out for your adventure in the morning. You've been able to work out many of the details on how to make your way to the beast's lair, an old crumbling castle in the deep woods, but perhaps there's someone around that can tell you some information you might have missed. 

These scenes in the tavern lie before you:

  • There is a group of local farmers seated at the bar, discussing the local goings on
  • There is a group of rowdy Pupps playing some sort of dice game off in a corner
  • There's a small crowd listening to the Bard by the fire
  • The Tavern keeper is polishing a glass behind the bar
  • Your adventuring party is seated around a table with maps and such on the table, but are mostly just chit chatting at this point

What does your character do? They may talk to any of the above Pupps, or another Pupp not mentioned , or you may come up with something else entirely, within reason!

Prizes for completing this chapter:

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Borrowed Map | Mug of Root Beer

Chapter 3: The Forest

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Alabaster is a very good Dungeon Doggos Master, he makes sure everyone has their turn in the spotlight, and is quick on his feet with  improv, even with some of the wacky things that the players have come up with. "Well, do you really want to start a fight with the Tavern Keeper?" he says calmly to a younger, feisty looking pupp. He explains a few more things, and the young pupp reconsiders and instead buys drinks for the  farmers to get some information on the nearby woods. "Good thinking, because after a nice night's rest, you and your companions find yourself traversing the thick local woods..."

You and your companions have done research on your route to the castle, but as adventurers you know that things can lurk in wooded areas. These woods seem fairly tame, and are beautiful to boot, so its nice to be around nature. As you make your way through the woods, there are a few interesting things that you stumble across...

Select a "random" encounter below (or roll a six sided dice at home for your encounter!) and reply below with how your character deals with it!

  1. Your character encounters a bandit camp, and luckily the bandits don't detect them, how do they deal with the bandits?
  2. Your character discovers a new type of plant in the deep forest, what does it look like and what magical properties does it have?
  3. Your character encounters a friendly animal (magical or non-magical), how does it aid them on their quest or help them make their way through the woods?
  4. Your character encounters a not-so-friendly animal (magical or non-magical), do they fight it? Or simply try to get away? How do they manage to best them?
  5. Your character has the chance to utilize one of their skills or talents to help navigate an obstacle in the woods. What's the obstacle and how do they help their party through it?
  6. Yourcharacter strays off the beaten path for a moment and discovers an oddity. What is it that they find? Is it useful, or detrimental to the quest?

Prizes for completing this chapter:

Coming soon!

Chapter 4: The Castle

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During the forest segment, Alabaster seems excited to jot down all sorts of notes about what the characters have done or found. He has a big grin on his face as he looks over his notes. "You all are going to make this very exciting," he says, "Let's take a brief break, so everyone can grab some snacks." He stretches his front most paws, "We shall re-convene in fifteen minutes, that should give me some extra time to plot about all this new stuff."  The pupps at the table agree enthusiastically, and start to filter in and out during the break, a few write down some of their own notes on their character sheets.

As promised, Alabaster starts up the game again waiting for everyone to get back, "After a long and eventful trek through the woods, your party arrives at their destination, a crumbling castle in a clearing of the thick woods..."

You finally reach the castle where the beast is said to have a lair. There's one problem though... There doesn't seem to be any way inside the castle! Your party circles the perimeter, finding no doors and no windows, just solid stone walls. But there must be way in, right? 

How does your character find a way into the seemingly impenetrable castle?  Do they discover a secret? Use a feat of athleticism? Feel free to use your imagination for a creative solution!

Prizes for completing this chapter:

Coming soon!

Chapter 5: The Halls

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"Great job finding creative solutions everybody!" Alabaster says, wagging his tail, during this game he's been generous but fair with his players, wanting to give everyone a very fun first game.  With everyone finally making it inside the castle, Alabaster takes a moment to set a new playmat on the table, most of it obscured with pieces of black construction player placed over the top of the map.

The interior of the castle is dark and musty, there are a few adventurers with spells or torches to cast some light, but also plenty of adventurers who can see well enough in the dark that creep forward down the various hallways. As the adventurers start to explore, they notice that the hallways twist and turn, and each one is unique even though they are interconnected. Which hallway will your character take?

Select a "random" hallway below (or roll a six sided dice at home for your choice!) and reply below with how your character navigates the challenges ahead!

  1. As you're walking down this hallway, you start to feel disoriented, the shadows begin to flicker on the walls, forming frightening shapes, some sort of magic must be afoot! Can your character shake these scary feelings?
  2. This hallway seems to go on and on forever, and your character can't seem to find the end, no matter how far they go. There's gotta be some trick to this, how do they figure it out?
  3. This hallway seems still, too still... and your character realizes why pretty quickly, the hallway is laden with traps! How do they navigate past the various trip wires and other hidden pitfalls?
  4. As you head down this hallway, the going is fairly easy, though after walking a long time, the path is barred by a pile of rubble. How does your character get through?
  5. After travelling down this hallway for a bit, your character comes face to face with a locked door, on the walls on either side, there are various drawings and words, certainly there must be a clue among them..
  6. As you head down this hallway, it starts getting darker and darker, until you find yourself in complete darkness. How does your character continue on?

Prizes for completing this chapter:

Coming soon!

Chapter 6: The Beast

Toggle Spoiler

As the players make thier way through the castle, everyone gets more and more excited about their finds and their character's exploits. Alabaster cheers on the players as they go, and as they start to reach the center of  the castle, he pulls out something shrouded under some fabric, building up the environment before revealing a large statuette of the beast, a multi headed puppilllar with scales, fearsome claws, and fire breath, all hand painted by Alabaster himself!

As you step into the center of the castle, you enter a dark vast open space, its hard to tell exactly how vast it is because of how dark it is. At your feet lays a scattering on golden coins, its quiet in this chamber, but soon enough, it isn't. The room lights up with flames, emitting from the fearsome beast itself, sitting in the center of the massive room atop a glimmering pile of treasures.  Around the outskirts of the room, flames light in the wall sconces, giving everyone a view of the fearsome three-headed beast.

This is it, the final battle! Use all  your experience to best the beast, by however means possible!

Prizes for completing this chapter:

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Golden Dice Set | and more coming soon!

Rewards

No rewards.

Questions and Suggestions

Category: General Prompts

Have a question or a suggestion for Puppillars? Let us know here!

Details

Please use this prompt to submit any questions that you might have, and the staff will be able to respond with an answer. If more back and forth is needed, we may ask to continue the conversation via Discord or Deviantart Notes!

This prompt is also for any Suggestions that someone may have for the group! This includes requests or suggestions for new items, suggestions that would improve user experience, and any general suggestions!

Rewards

No rewards.
MYO Shop (Paypal)

MYO Shop (Paypal)

Category: General Prompts

If this prompt is active, MYOs are available for purchase using Paypal or dA Points!

Details

Use this prompt to Purchase a MYO Slot!

General Rules

  1. Please be familliar with our Terms of Service and our MYO Guide before purchasing an MYO
  2. All recipients of MYO slots must be registered on Puppillars.com
  3. MYO slots can be purchased on behalf of another user, if so please be clear when ordering!
    1. Any MYO slots purchased on behalf of someone else will have no resale value

 

Slot Types and Pricing
For more details on what each slot includes,  please see the MYO Guide!
If a MYO slot type is crossed out, that means it is not currently available for purchase!

  • Common MYO  - $5
  • Rare MYO -  $10
  • Super Rare MYO - $15
  • Legendary MYO - $25

How to use this Prompt

  • To purchase a slot, simply submit to this prompt including what type of MYO slot you would like to purchase.
  • Please include your Paypal e-mail address, and you will be sent an invoice. Once that invoice is paid, staff will add your MYO slot to your account!
  • If you are purchasing a MYO slot for another user, please state that clearly in the comment, using thier site username

Example Submission: Hello, I would like to purchase a Common MYO, with Paypal. My paypal address is email@email.com .  This MYO slot is being purchased for Provie!

Rewards

No rewards.
Order a Custom!

Order a Custom!

Category: General Prompts

Submit your inquiry for custom commissions here!

Rewards

No rewards.
Chance's Gacha Generosity

Chance's Gacha Generosity

Category: General Prompts

Submit Gift Art here and earn some bonus Treats, or even Gacha-Pup tokens!

Details

Any and all puppillar gift art for others is eligible for a bonus from Chance himself, to reward you for your kindness! Gift art gets a flat bonus of one roll on our Gift Art Prompt Loot table per Puppillar in the piece, the table has a chance of a prize of 25 Treats, or 1 Gacha Token!

Art Fight 2021 Bonus!! For the duration of Art Fight, all submssions  made for Puppillar Members will be allowed, even artof non-puppillar characters! When submitting this art, you can use the Art Fight link or another platform, and please include the member's site name! The Gacha bonus of 2 rolls on the loot table has also been extended through Art Fight!

Prompt art by Provie

Rewards

Reward Amount
Chance's Chance! 1
Order a Puppypillar Breeding

Order a Puppypillar Breeding

Category: General Prompts

Order your Puppypillar Breeding here!

Details

For all information on Puppypillars, please see the guide here!

Please submit this form to order:

Member(s) Involved in the Breeding: 
Paypal Address(es) of who is paying:
Parent Puppillar 1:
Parent Puppillar 2:
# of Puppypillars:

Rewards

No rewards.
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